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liamgmtoday at 7:09 AM0 repliesview on HN

I think not only win32 but win32 + directx API, the most used API for gaming industry. Wine , Proton , Crossover, DXVK, VKD3D, D3DMetal , WineD3D, Apple game porting toolkit , SteamOS , Winlator/Gamehub etc android Wine variant , ReactOS , MinGW from that API