1. It doesn't have to be for the experience of the plot to be important.
2. Fair point but with a game like nethack I'd say a majority of folks are interested in discussing the development of nethack without necessarily discussing the plot. HN has no concept of spoiler tags nor topiced threads so it's not really easy to contain the discussion per-thread.
Besides even if you don't care about spoilers, a lot of people do, regardless of your thoughts on how you personally like to experience media.
I actually tend to live a remarkably spoiler free life, but that's mostly by avoiding threads that would give spoilers on things I care about.
Like, it's fine to care about spoilers, you just can't expect a random community that doesn't even have the concept of spoiler tags to accommodate your desire. Doubly so since that desire is competing with the desire of others to discuss the topic.
I'm also not even sure where you'd draw the distinction with a game like NetHack - how do you discuss a change on how to acquire Excalibur without discussing how to acquire Excalibur, or spoiling that you can reliably acquire it?