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aenisyesterday at 3:57 PM18 repliesview on HN

'He also explained that "I'm a big believer in screens, because I really believe if you want to connect, you have to make the magic work behind the screen." '

I am a big believer in keeping "product people" away from UI design for dangerous machinery.

The eyes and the attention of the driver should be on the road. All the audio visual noise from the car is just plain dangerous. I don't want my car to draw my attention to itself for anything less than a critical engine/tyre pressure failures. I do not want beeps on anything else distracting me while I am driving.

My Volvo will, for instance, flash the same type of visual alert when fuel level is low (permanent "do you want to navigate to a fuel station" modal window obscuring navigation, speedometer and so on) -- as when it encounters a serious engine malfunction. It will steal a bit of my attention when it pops up. One of those days, someone will have an accident because of this moronic design, its statistically certain.

Same with wipers fluid level low. I need to click on the button to hide the message.

It will on occasion beep very loud when it thinks I am not braking hard enough. The map in the google android car navi rotates when i am just trying to pan. When I want to select an alternative route I need to very precisely touch a very small area on the screen, and more often than not instead of selecting the alternative route it will actually rotate the map.

It is clear to me that either the people designing car UIs are staying away from those cars, or are just incompetent. (Or, I guess, both).


Replies

Conlectusyesterday at 6:43 PM

The thing that everyone always misses in these conversations is that screens over buttons is a cost cutting measure, not a first-principles design decision.

It means the UI can be designed and developed mostly independently of the physical controls, which helps reduce rework. I also expect it reduces costs for manufacture and assembly.

I’m in favour of more physical controls, but it surprises me that this rarely comes up. I suppose “people are idiots” is a more appealing explanation.

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singleshot_yesterday at 6:05 PM

> if you want to connect, you have to make the magic work behind the screen.

What if you don't want to connect? What if you just want to go somewhere? Why would a car be tasked with connecting?

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nottorpyesterday at 5:21 PM

> He also explained that "I'm a big believer in screens, because I really believe if you want to connect, you have to make the magic work behind the screen." '

I'd say he doesn't drive himself.

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1980phipsiyesterday at 4:22 PM

And at the same time the car companies want to move away from Apple CarPlay, which for any of its fault is a substantially better UI than we can expect the legacy carmakers to produce.

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Barbingyesterday at 4:12 PM

The low fuel, low wiper fluid, and forward collision warnings sound like they were all implemented a little clumsily.

What do you think the best implementation would look like? Seems it would still have to strike a balance. It's dangerous to tell the driver they're low on fuel if we distract them. But it's also dangerous for a driver to run out of fuel on the highway if we didn't catch their attention.

Also guessing you’re relatively detail oriented and don’t run out of gas, per:

“I don't want my car to draw my attention to itself for anything less than a critical engine/tyre pressure failures.”

The general public though… uh oh!

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ryandrakeyesterday at 4:10 PM

> I am a big believer in keeping "product people" away from UI design for dangerous machinery.

I mean, there are product people who can do UI design for dangerous machinery. Put them back in charge. It seems like in the last decade, these product people were replaced with product people from Internet Attention-Monetizing companies and Gacha games, where you are rewarded if your product "attracted eyeballs" and "fueled engagement" and kept users hooked. These guys moved into car companies and are trying to do the same thing to drivers who are trying to navigate their cars at high speeds.

I think if I were a car company OEM trying to do it right, I'd look at every resume that came across my desk and if they ever worked for an internet software or game company, I'd chuck it in the trash.

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georgeecollinsyesterday at 4:06 PM

I agree but at the same time cars are requiring less of our attention. Forget autonomous driving for a moment and consider lane change alerts for cars in your blind side, automatic braking if you come up too fast on the car ahead, active lane keeping, smart cruise control.

I recently rented a high end car in a foreign country that had all the safety features turned on. Before I arrived I was worried about driving in an unfamiliar country. After I wondered, could I have crashed at all? I was so augmented.

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pigbearpigyesterday at 7:14 PM

Yeah, where are they getting the customers that want the big screen?

Are these people stupid? These product people have lost touch with reality. I'm driving, I want to focus on the road, not a 39 x 6" touch screen.

spockzyesterday at 10:02 PM

For what it is worth, you can turn the pop-up to navigate to the closest fuel station off. In my XC90 MY16 it is called something “Suggest navigation on low fuel.” I will check it when back in the car.

heckintimeyesterday at 6:32 PM

I like having a HUD to display speed and warnings like a car merging in front of me while I'm using cruise control. I am not a fan of large screens where I have to take my eyes off the road to control (ex. Tesla).

nikanjyesterday at 5:18 PM

My Citroen does the same if window wiper fluid is low.

shartsyesterday at 4:25 PM

So called “product people” are the reason for enshitification because of mostly resume/linkedin driven design philosophy.

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maxvijyesterday at 5:31 PM

It seems almost as if the car manufacturers don’t have guardrails in place to check for the implications of any software design change. I agree with you here… It’s frustrating.

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cmrdporcupineyesterday at 5:01 PM

Truth.

Volvo's latest EX30 (and also the Polestar 4 I was in last week...) require you to use the touchscreen to just open the glovebox. How does that even make sense from a cost POV? They put in unnecessary servo motors for that? What made them think consumers wanted this? The EX30 is supposed to be their cost reduced rock bottom price car, and they wasted money on that? Screw you, Geely.

Google Maps pops up questionaires on me while I'm driving ("People reported police nearby, are they still there?")

You're seriously distracting me during my driving of a 4000lb machine at 100km/hr so you can data-collect from me? What's next? Surveys and YouTube style interstitial skippable ads when picking navigation targets?

I have no idea how they get away with this, it should have been flagged as a safety hazard. If the PM is on this forum, I'll tell you this: you should be ashamed. If I was still working at Google, I'd be on buganizer right now giving you hell.

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ErroneousBoshyesterday at 7:48 PM

> My Volvo will, for instance, flash the same type of visual alert when fuel level is low (permanent "do you want to navigate to a fuel station" modal window obscuring navigation, speedometer and so on) -- as when it encounters a serious engine malfunction.

My 30-year-old Range Rover uses the same three high-pitched beep to alert you that you're getting close to the speed set on the speed limiter (if you set it for 70, it beeps at 67) that it uses to indicate that it's lost oil pressure, or has lost all its brake pressure or coolant, or the gearbox is on fire.

The button broke on the speed limiter, so I set it to zero (no alerts) and have not bothered with it since, bloody useless thing.

The Kia Niro EVs we have at work beep and flash when they think you're being distracted by something, to warn you not to be distracted by things, with a big distracting flashing warning.

They also - at least the last time I drove one - start beeping and flashing and showing a big coffee cup symbol overlaying the speedometer, if it thinks you've been driving too long and need to take a break. It starts doing this maybe 20 or 30 miles into the journey. Might be good if you suggest somewhere I could actually get a coffee then, oh wait, we're in the middle of a gigantic nature reserve, there isn't a coffee shop for another 100 miles, maybe just STFU then eh?

ajrossyesterday at 4:53 PM

> The eyes and the attention of the driver should be on the road

So, that's attractive as a slogan but it's 100% incorrect in practice. Non-road UI features like backup cameras and blind spot warning alarms save lives. Period.

Other stuff might be distracting on a screen where it isn't on a button. Switching the audio track instead of hitting the next button in your muscle memory might qualify, for example. But the reverse is also true. If you don't know where the control for something is, finding it on a screen is going to be faster than searching a panel, especially in the dark.

Cars are getting safer, not more dangerous, and nothing about the shift away from "physical buttons" has done anything to affect that trend. I'm very suspicious of sloganeering.

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NotGManyesterday at 4:05 PM

Thats what happens when you put engineers/programmers in charge of UI & UX development.

Engineers should be delegated to the worker-bee level and you should just get some gear heads and some soccer moms to design to UI.

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tedgghyesterday at 5:55 PM

People already keep their eyes on their phones when driving, so it’s not like car screens are introducing a new hazard. If anything, they are an opportunity to replace some of the functions of the phone and make them safer, understanding most people will never exercise safe driving habits.

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