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AnotherGoodNameyesterday at 6:48 PM0 repliesview on HN

It’s playable but nowhere near as good and a lot of criticism is warranted. A true ‘70%’ game.

Gunplay is weak. Accuracy drops off waaaay too fast based on maximum range of the gun and burst fire has arbitrary damage reduction per bullet. So short range guns almost always missed (mechanics documented from source in the above guide) and if they hit they did little damage. It means the only viable weapons are long range weapons. Rifles and assault rifles. A submachine gun is worse than a sniper rifle even at close range.

The plot has a key gameplay changing moment that triggers waaay to early meaning you have to work to see much of the game content. Everyone tries to avoid the trigger on the second playthrough which is a silly thing to do game design wise. A desire to teleport across the map was the original motivation to the above from my point of view.

Enemies are bullet sponges in the late game too. A lame way o balance weak ai and gunplay.

It could have been as good as ja2 but they just didn’t refine the above enough.