I'm no defender of engagement algorithms and social media (including upvote based algos and this site too)....but this is a ridiculous argument.
Social media is not making you behave in ways you don't want. On the contrary, it's giving you EXACTLY what you want. People want to doomscroll social media instead of engage reality, because the real world requires action, effort and social risk...doomscrolling is pure passive consumption.
If we're going to give people autonomy and freedom to choose how they spend their time, at some point we have to draw the line and hold people accountable for their own actions. Or we have to acknowledge we'd rather stay in a permanent state of adolescence and give full control of our lives to big brother.
This constant push by the urban monoculture to turn everything into an "addiction" and turn everyone into a "victim" is a terrible set of ideas to put in peoples heads and is equally as toxic as anything they claim smartphone apps are trivially doing with UI design.
Apps are not physically addictive like cigarettes or alcohol and never have been.
And if you're going to argue social media preys on reward systems in the brain, this is also true about everything that humans do. Reward systems in the brain govern every single action we take, so everything we do can turned into a victimization by some addictive outside force.
What is addiction? Can you explain to us how you think about addiction?
I'll agree and add on: doesn't every for-profit enterprise want their products to be as addictive as possible (retrofitting that word in various ways to suit whatever their context)?
If I'm making bicycle wheels, I want all my customers thinking "these are the best bicycle wheels. I don't want them from any other supplier ever again and actually I want some that I don't even need just in case." I want them up at night thinking about how great my bicycle wheels are, looking at pictures of them on their phones.
I'm not sure how people are squaring the circle where companies are supposed to meet market demand by giving people what they want, but, uh, "not like that." If a product people want is really that bad for them, vote for the government to regulate it. We've read this story before.