somewhere they have an FAQ where one of the questions is about Mac support, i remember the response being something like "most of the developers use Macs so it might happen"
edit: here - https://kittenspaceagency.wiki.gg/wiki/Frequently_asked_ques...?
> Officially supported native builds for both [macOS and Linux] would require significant financial contributions to be considered economical.
Running it through Wine is probably the safest bet. Should be no problem for platforms with D3D11 emulation figured out (eg. basically everwhere).