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embedding-shapetoday at 11:36 AM0 repliesview on HN

Most outages are caused by changes by humans ("actors"?), very rarely are things "People just dig our stuff so much we can't keep up" but more often "We didn't think about this performance drawback when we built thing X, now it's hurting us", and of course, more outages when you try to fix those issues without fully considering the scope and impact.