With the obvious caveat that low-level game engine, image/video processing, numerical code etc. isn't really viable in Python. But outside of that, it's fast enough for gluing together other code that's doing the heavy lifting.
Right, if you're writing an Xbox game for example you wouldn't go with Python but if you're in the range of use cases where a language isn't fully disqualified then the pure speed of the language itself rarely needs to guide the decision.
Right, if you're writing an Xbox game for example you wouldn't go with Python but if you're in the range of use cases where a language isn't fully disqualified then the pure speed of the language itself rarely needs to guide the decision.