What if an Indie developer wants to make a game, where the primary mechanics and state live in a "service" they control? Why should they be burdened with this stuff if they move on, if indeed they sold a "service" and not a piece of software?
My view has nothing to do with Corporations... I just really don't understand what players feel they are entitled to here. If you want "software" then buy that, and don't use the Service games.
Unpopular view I suppose. Maybe it would mean more games you could actually own, but I think it would just have bad effects.
It's not difficult not to lie to your customers. If you are actually selling a subscription then don't claim the customer is buying the game, and this law won't apply to you.