Beautiful.
What I love about gaussian splats is the way they degrade - instead of a hard cutoff or LoD changing spheres into cubes etc., they get increasingly "dreamy" - the basic idea is still there, just less detailed.
Take for example this scene:
https://superspl.at/scene/e721ea7c
If you navigate closer to the trees, things around you become blurry - as if the very fabric of reality unraveled.
its funny that sky features like clouds and blue patches end up being fit very close to ground level because there isn't a difference in perspective to cue in the algorithm that the skybox should be tall, I wonder if there is any way to incorporate the fitting algorithm with simultaneous lidar data about true distances of things to allow scenes to be viewed from further up
I don't know anything about them but it's a cool effect. At least on this strawberry, you're not zooming in but rather traveling closer. I don't see the increasing (made up) detail you'd expect from a zoom, we sort of pop through the skin into an invented interior.
I like that they are sort of between a photo and a 3D model. Nothing quite like it.
I know feelings about AI are mixed. But when AI can dream up gaussian splats in real time, from a prompt, and do refinement as you get closer to things... That's going to be pretty bonkers.