Lots of translucent blobs composited to produce the appearance of a strawberry.
There is no mesh or model. The visual surface of the strawberry could be made up of blobs spaced far apart physically and not where the surface appears to be.
This is why they are called radiance fields, they model the light not the geometry.
Practically the blobs positions/rotations can be constrained to better physically match the geometry of a strawberry.
I'm not sure i agree. The blobs are exactly where the surface appear to be because they are constrained by multiple viewing angles.
Otherwise the splat would fall apart as soon as the viewing angle is changed slightly (Which it absolutely does in many examples on supersplat, you cannot really create an out of distribution view with 3GS, it's not magic)