No inverse kinematics?
That is the most important feature this would make me use this over the good old wooden puppet, which is small (10cm). I.e. it travels with me with my drawing utensils.
I guess I am asking: what exactly is the value proposition?
What exactly is inverse kinematics? A short search tells me it is something like "if the hand goes in a certain position and a certain angle, elbow and shoulder must go into these angles", is that it?
It's a checkbox in the "..." menu. Off by default for some reason.