> No wonder gamers hate AI bros.
Personally, playing with AI models is way more fun than getting sucked into a game loop. Game loops feel like busy work hooked to an engineered dopamine drip. AI models are new frontiers and are exciting to build with, modify, lobotomize, and hack around with.
I remember playing Quake III which had user-programmable bots and thinking "wow, this is a really hard computer vision and reasoning problem". And then realizing "huh, that's a major research area, I should work on that". Later I learned that the bots were fairly simple and worked on far simpler world representations (nav meshes).
It looks like DM took a crack at it: https://deepmind.google/blog/capture-the-flag-the-emergence-...