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pjc50today at 2:03 PM1 replyview on HN

PC games tend to be the reverse: they demand control over the machine, in order to try to detect or prevent being run alongside various forms of cheating software.

They also need low-latency access to the GPU, which I suspect is a fertile vector for privilege escape exploits.


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blueg3today at 2:12 PM

Only a relatively small (but popular) subset of games use anticheat. Most games -- including the one in this article -- could theoretically run in a sandbox.

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