Yes, because in video games there is always a chance to win so you can optimize your strategy around that chance. If you have a 1% chance to drop a legendary weapon, the question becomes how do I manufacture 100 chances for a weapon drop in the shortest possible time. With agentic coding there is no such guaranteed chance - in a way it's worse than a slot machine that is guaranteed to pay out eventually. You could spend hundreds of millions of tokens and still not get what you asked for.
> If you have a 1% chance to drop a legendary weapon, the question becomes how do I manufacture 100 chances for a weapon drop in the shortest possible time.
Sidenote but I hope everyone realizes that 100 is kind of arbitrary here and does not mean the total chance to to get something is 100%.