If I followed, Rust's memory safety guarantee means sacrificing roughly ~3% performance with some worst case paths being ~15% (compared to C++ performance)?
That's on the typical performance for bounds checking in C too.
But no, "memory safety" includes most of the things discussed on the slides, and those number are for bounds checking only.
That's on the typical performance for bounds checking in C too.
But no, "memory safety" includes most of the things discussed on the slides, and those number are for bounds checking only.