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phasertoday at 8:54 PM10 repliesview on HN

I love this game so much. One of the reasons I started to make a city builder* is because I don't like where the genre is going.

The focus on photorealism in modern city builders took away the apophenia, or "food for imagination" that was a core element since the first SimCity. As a matter of fact, Will Wright used to say that the real simulation runs in the player's minds (or something like that).

Sure, there's something great about Cities Skylines that (at least with very powerful hardware) can look and feel like reality. But at the same time the game engine, in order to make this photorealism of terrain elevations with infinite possible shapes of infrastructure, is so complex that the actual simulation is sloppy, and feels to me like a big downgrade from SC3000.

Traffic, economics, zoning, crime, pollution. are so much practical to simulate (both in the computer, and in our mind models) in this classic isometric style.

* https://microlandia.city

edit: spelling


Replies

raddantoday at 10:34 PM

Awesome! I am going to try this when I have some time next week. Fantasizing about how to make a better SimCity 25 years ago is what inspired me to pursue a computer science degree. I got sidetracked by a PhD and never returned to making games. Maybe your version is the one I always wanted!

Sohcahtoa82today at 10:22 PM

Your simulation sounds incredible!

How big can cities get, though? One of the things I love about Cities Skylines is how massive the land plots are, and the tiny plots of SimCity 2013 was a bigger turnoff than anything else in its disastrous launch.

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sowbugtoday at 10:30 PM

On Steam Deck, I am having a rough time with the road that the paperclip wants me to place. Holding down the physical A button (of the ABXY group) and wiggling around the left joystick (as well as every other control I can think of), both pressed and not pressed. Sometimes I'll see the green highlight appear, and I can stretch it out into a road path, but when I release A, it just vanishes.

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delichontoday at 9:23 PM

> I don't like where the genre is going.

Got an opinion on Timberborn? I think it's a great city builder, plus a fluid dynamics simulator where if you guess wrong everyone dies.

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john_strinlaitoday at 9:58 PM

>https://microlandia.city

thanks for sharing that. i'm a big city builder fan, but this one slipped by me. looks cool, and i'll be picking it up!

albertzeyertoday at 10:01 PM

I think the simulation in Cities Skylines is also quite advanced, or not? The simulation is much more the reason why it requires powerful hardware to run on, much less the graphics.

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keeganpoppentoday at 10:19 PM

whoa that game looks very cool— love it. also loved SC3k… the soundtrack was amazing. game was kinda lowkey hard, though. or maybe it was because i was just a kid haha.

iziettotoday at 10:08 PM

You got me , enjoy your 8,99 €

JMiaotoday at 9:24 PM

you had me at apophenia

WarcrimeActualtoday at 10:16 PM

Do I have the option to execute the landlords when they try to inflate rent?