The odd thing about games is that there are quite literally a handful that push the envelope (Genshin Impact stands almost alone, a few other Chinese and Korean titles come close) in terms of graphics, art, gameplay and story complexity and then there are thousands and thousands of slop games that you can hardly call "games".
Also, this entire analysis comes from thinking that software is like manufacturing. Its not, its like music publishing. That's where this entire tower of logic comes crashing down. More software isn't necessarily better, many cases, its worse. What we (most people) want is better quality software, not more.