> However, it excludes games provided via subscription services, free-to-play games, and games that are inherently playable offline indefinitely.
How is that incentivizing offline games? Half of the service game focused industry would be exempt
They will also prefer subscription or free-to-play than actual offline gaming. This is going to be a disaster
They will also prefer subscription or free-to-play than actual offline gaming. This is going to be a disaster