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frankdlc222yesterday at 11:06 PM1 replyview on HN

This isn't really about ownership in the abstract, it's about honest labeling. Owning a copy has never meant you can duplicate it. You can't run off copies of a book you bought, but nobody thinks that means the publisher can take it off your shelf when they stop printing it. The ESA conflates the copyright they keep with the copy you bought. The real difference with live-service games is server dependency, and that's where the dishonesty lives. If a game can't run without an online service the publisher controls, people deserve that caveat before they pay. Don't sell it with the word "Buy" and a one-time price and then treat it like a subscription you can end. This bill just forces that honesty: notice, an offline patch, or a refund.


Replies

ApolloFortyNinetoday at 12:49 AM

>This bill just forces that honesty: notice, an offline patch, or a refund.

According to the bill text I can find, notice does not matter. The exceptions are subscriptions, f2p, or simply already offline games.