Sure, but it's not actually easy to just change your pricing model. Most gamers do not want to pay subscriptions even though they would pay for DLC and battlepasses. Free-to-play needs microtransactions that people actually buy so they tend to be pay-to-win or convenience items (inventory/bank space) that punish free players.
Sure, but it's not actually easy to just change your pricing model. Most gamers do not want to pay subscriptions even though they would pay for DLC and battlepasses. Free-to-play needs microtransactions that people actually buy so they tend to be pay-to-win or convenience items (inventory/bank space) that punish free players.