It looks pretty cool!
It's not clear how much concurrency is part of what you're trying to solve.
All I could find is this: https://blorp-lang.org/docs/concurrency/ - which doesn't give me much as to how you handle shared memory, safety, deadlocks, etc.
Definitely down to chat more - looks like you've got some traction, which is impressive and awesome!
I'd love to pick your brain as it appears you're further along than I am.
Yeah, concurrency in blorp doesn't allow shared mutable references, so deadlocks aren't really a concern. Otherwise it's meant to be simple-ish -- virtual threads, channels, no async/await. Pure functions allow safe parallelism naturally, so that's fairly straightforward, though the API is still incomplete, for example the "Parallel" section here: https://blorp-lang.org/docs/lists/. It's still under heavy development (working on it right now).
What are the over-arching goals of your language?