Valve made the Linux market work by bloody persistence, because Gabe Newell saw the Microsoft Store as a threat to turn Windows into a walled garden (which would have hurt Steam a lot). It's not the Linux user base as such which attracted Valve.
But it's really beside the point, since supporting games on an OS is a hell of a lot harder than supporting video. You're right that movie stores have no excuse - except the control argument, working the other way than it did for Valve.
Valve made the Linux market work by bloody persistence, because Gabe Newell saw the Microsoft Store as a threat to turn Windows into a walled garden (which would have hurt Steam a lot). It's not the Linux user base as such which attracted Valve.
But it's really beside the point, since supporting games on an OS is a hell of a lot harder than supporting video. You're right that movie stores have no excuse - except the control argument, working the other way than it did for Valve.