The coding comparison is more interesting to me. Programming has unusually good feedback loops. A test fails, an exception gets thrown, a benchmark regresses. Most games don't give you that kind of signal. I wonder how much of current coding performance depends on that.
I have been noting this as well. It also had an unfair advantage of having all of open source code to train on, and a bunch of human discussions about code quality and structure. Now as well, the feedback loop of us all using coding agents in real life scenarios.
Not many industries except perhaps writing have had that advantage, in many ways coding is one of the best case scenarios for LLMs.