Some competition for Apple in this space and competition for Intel and AMD is great.
But I really do question how well Windows on Arm is really going to work out long term.
For Apple it worked because they were able to force the issue. If you wanted a new Mac it was going to be Arm and we all knew eventually (this year or is it next year?) Intel support would drop. Over time we have seen M series exclusive features.
Developers were forced to update or abandon Mac which gave users a great experience (with some early growing pains).
This is something that Windows will never be able too do. They will always be stuck maintaining an emulator and a likely large subset of apps only supporting one over the other. (also does this work the other way around with an Arm only app working on x86?)
This seems like a repeat of when it was not uncommon for games to only support Intel or AMD or NVIDIA or AMD. But worse since they are not both x86. Sure at least we have emulation but just like with Rosetta2 it shouldn't ever be the long term solution.
I feel like making universal binaries a thing, and pushing for it to be standard is one viable path.