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xp84today at 2:29 AM1 replyview on HN

It's every action on Mac and iOS that does this, and it has been increasing in intrusiveness for a decade. I can't be sure why they do it, but it comes off as though their visual designers are immature, thinking we want to see their impressive animations not just in a demo, not just in a tutorial that we go through once, where we are meant to grasp the relationships between the things, but over and over again, all day long, for decades.

I freaking don't. One time was plenty. I don't want any animation. And the "reduce animation" feature's implementation is a slap in the face: all the delay -- that part is non-negotiable apparently -- but with blurry crossfades instead.


Replies

skydhashtoday at 4:03 AM

I'm using cwm (x11) without a compositor (never noticed tearing). And it's so nice when everything is not trying to be cute with shadows, animations and round corners. Animation only makes sense when there's a direct action that controls it (like when swapping spaces or hovering) or the system wanting to inform us (notifications). And it's better be fast. Otherwise it's just visual effects that quickly become tiring after a few days.