In addition to the physical depreciations other comments mentioned I'd also mention that old chips will settle into a low price and then actually go up on a per unit basis if you're trying to buy a significant amount of them. With a limitation on fabrication facilities continuing to pump out older cards is an opportunity cost to the manufacturers that would prefer to be producing newer cards. If you were in a place where you suddenly wanted to buy 10,000 3080s, as an example, I'm not certain if the market could actually fulfill that demand and no one with the ability to increase the available supply to meet that demand actually wants to do so.
Chips do wear out and need to be replaced (entropy do be like that and durability is not a primary concern for chip design) so you'll need to refresh your stock and, even if you don't need cutting edge models, the price of all chips at scale will go up over time. It may feel unintuitive since, when the PS3 was released PS1s were extremely cheap - but if you're struggling to understand this effect from your experiences in the consumer market you're actually looking at the price factor that starts making antiques increase in value since at a certain point they become scarce goods. The market price for an NES is higher today than it was in 2003 because the price had already bottomed out from demand from the general consumer market but the demand remaining (speedrunners and the like) is now fixed or growing while the supply is inevitably shrinking.