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ryandrakeyesterday at 7:58 PM1 replyview on HN

If a software requires a server component that is costly to run, then I would expect the software developer to charge a subscription in order to use it, rather than offering it as a one-time charge and then destroying it when they realize letting me continue to use it is costly.


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dijityesterday at 8:36 PM

Yeah, but gamers in particular are against subscriptions and micro-transactions.

Only one gets away with it: World of Warcraft.

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