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Telaneoyesterday at 8:57 PM1 replyview on HN

> No reasonable consumer would assume perpetual access, either.

I expect perpetual access to my game the same way I expect access to my books. Most of my multiplayer games can still be played without involving a clown server somewhere (either by hosting one myself, or by playing over LAN). This is somewhat skewed by me not having bought many of the offending games, but it's clearly not an impossible feat. It's not even a big ask. And yet it's still not done.

> Steam shuts down tomorrow, guess what? None of your games are working without a third party workaround. Even if you had them installed.

The mere existence of that workaround means I still get to play my game. There aren't any workarounds for most of the games Stop Killing Games care about, since developing them requires enormous amounts of man-hours reverse engineering, while the devs could do the same in a fraction of the time (or at the very least give people a head start!).


Replies

ianburrellyesterday at 11:16 PM

I have books that link to online content. I've had one that had printable workbook that that no longer worked because the site had disappeared.

Are you going pay the extra money to the developers to keep the servers running? What will people choose, the 5 year support for game that might never play again, or the forever support? Game companies will raise prices, by a lot, if forced to maintain or release games.