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dijityesterday at 9:16 PM1 replyview on HN

There's been... a lot more than just one meeting.

https://citizens-initiative.europa.eu/news/14th-valid-initia...

https://commission.europa.eu/european-citizens-initiative/me...

https://www.europarl.europa.eu/committees/en/stop-destroying...

https://www.youtube.com/watch?v=QXdmoeaYZ9Y

https://www.eesc.europa.eu/en/news-media/news/eesc-debates-e...


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strbeanyesterday at 10:27 PM

Seems like that's... one more substantive meeting?

First link is announcing the initiative was submitted, second is a private meeting where the initiative was presented to the comission by the organizers.

Then there was a public meeting on 16 April 2026 and a public meeting on 20 May 2026.

Is there a specific part of one of those meetings that indicates they want to go a different direction than the California bill?

From the last link:

> If designed responsibly, most games that connect to the internet can operate indefinitely without publisher support. This has been a customer expectation for over 50 years. We are open to any solution that solves the problem. We are flexible on specifics and implementation by publishers. We understand that not all game features may be operable in a discontinued game. We are not seeking ongoing support from publishers after a game has been discontinued

This sounds like the California bill would address these issues.

edit: Particularly, I'm wondering if there is any serious push for release of binaries / source code prior to the end-of-life of a game, which seems to be of particular concern.

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