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grumbeltoday at 12:50 PM1 replyview on HN

Many years ago there was a game called Casebook[1], a small little detective game where you investigated rooms for clues. But unlike similar FMV games where you jumped from point to point, it had photorealistic environments that could be smoothly walk around in, much like later lightfield or gaussian splatting experiments.

[1] https://www.youtube.com/watch?v=o-VAaC5BgVE


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cubefoxtoday at 2:15 PM

Any idea on how they achieved this?

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