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tarnithtoday at 4:53 PM1 replyview on HN

Who cares if it crashes? The users.

We can all agree it's not medical systems, but audio DSP and game dev both end up rewriting a lot of STL stuff to suit their needs, and often using a restricted subset of modern C++ features for similar reasons.

That isn't some arbitrary choice, but pretty much where everyone continually ends up when solving real-time problems using C++. Whether those be games or not.


Replies

bluGilltoday at 7:47 PM

You can prevent more than enough crashes with enough testing to make gamers happy. Even if you prove there is not out of bounds error I still want a medical device to check