logoalt Hacker News

williamdcltyesterday at 11:41 PM5 repliesview on HN

> projects I simply could not have ever approached alone.

I think that's part of the divide between enthusiasts and naysayers. If you use GenAI on things that you couldn't approach alone, it's an incredible tool. If you use it on stuff that you're pretty good at, it's not a gamechanger (and if you're an expert, it's a minor boost at best). Many people's job are about doing what they're an expert at.


Replies

pmontratoday at 4:09 AM

I'm about to complete a new non trivial functionality in a project of a costumer of mine. I spent an hour writing the spec. Then I asked Claude (Sonnet 4.6) to check if I missed something. I did, the sort of minor issues one notice after starting writing code, edge cases etc. That made me think about more issues and after a few iterations we settled down on a spec. I asked Claude to make an implementation plan and we ended up with 9 steps. It wrote the code for a step with new automatic tests and I performed some manual QA, which found further issues we didn't think about. We are at step 8 of 9 in about 12 hours of work. I would have needed a week to be there alone, with time spent researching and fixing bugs I created along the way, an inevitable part of our job but not exactly the most pleasant one.

This speedup is great. It improves the overall quality of the product (as perceived by the users) because I can ask Claude to add features that my customers and I would have dismissed because they take too long to implement. We would have settled down with a more basic UX.

So is it a game changer? It is in the same way those HTML / CSS framework like Bootstrap were game changers: suddenly every developer could create a decent and consistent UI in a fraction of the time with a few bells and whistles that we wouldn't have bothered coding. As a side effect a lot of web apps felt look alike mass products and web designers had to reinvent themselves, but the economics leaded inevitably in that direction. Would I spend again one of two weeks doing alone what I could write in a day or two with a LLM? Not anymore, not at this cost ($20 per month.)

bawolfftoday at 2:04 AM

I think part of it is we often notice bad AI usage. The llm generated "art" by someone with bad taste, or the patches to open source projects by people who cant program at all and are teerrible.

If the use is half decent people just dont notice it.

show 1 reply
LouisSayerstoday at 1:27 AM

I find it's a huge boost for my day-to-day work.

If you work on architecture and Claude docs, then you can essentially just have it fill in the gaps. Work then mostly becomes a matter of defining what the next piece of functionality is (which you can also use Claude to help with).

The stuff that used to take days now takes hours. It's not perfect, but if you get your codebase into a good shape then the payoff is huge.

dawnerdtoday at 12:58 AM

And in a team setting it can really accelerate tech debt especially if used by people that know just enough to be dangerous.

jorl17today at 2:15 AM

While I think this is true

> If you use GenAI on things that you couldn't approach alone, it's an incredible tool.

I think this isn't true in all cases

> If you use it on stuff that you're pretty good at, it's not a gamechanger (and if you're an expert, it's a minor boost at best).

I think even then there's a divide.

I mostly work greenfield projects (and love it!). For these, AI has been a literal game changer. Our projects are built faster, with one or two orders of magnitude more automated tests, and all quality metrics are up.

Meanwhile, nearly all of my friends complain that AI doesn't help them. But they mostly work in very large existing codebases.

Still, even in large projects I think AI (the expensive variant) has been a complete gamechanger for me. Sure, I spend a lot on tokens, but I just feel happier and enjoy what I do more. The singalong people say about "thinking at a higher abstraction level" is what I feel. I really am thinking about architecture and larger patterns, instead of the boring nitty-gritty (which wasn't boring at all when I was a kid learning to code!...)

I think a key factor in all of this, to me, has been dictation. Most of the time, I don't write -- I use voice-to-text. I don't even read what comes out of it -- the LLMs get it (it is mostly unintelligible to anyone else) .

This means when I'm planning a big feature, I give a gigantic brain dump to the LLM in perfect stream of consciousness way, going through ideas, pros and cons, edge cases, what exists, what doesn't exist, where I'm sure of something, where I'm not sure and want the LLM to browse the state-of-the-art. Sometimes I spend 20 minutes just talking to the microphone before I send the first prompt. When I pair that with Opus, I find that I am able to build much faster and to go through alternative designs much more frequently as well.

I keep trying to tell all my friends: use voice to text and braindump to the computer. But they refuse... I couldn't imagine having to type everything nowadays. Even though I'm a fast typer, it's still much slower than the speed of my thought, which, granted, is still faster than the speed of my voice.

In effect, I filter much less, but I've come to think that's positive for the good LLMs: I throw all the edge cases and what ifs I'm thinking about -- all those years of experience dealing with similar systems.

If I wanted to go back to work in-office, that would be my major problem: I need to be able to talk with my computer all the time, loudly, and pacing through my room.

show 1 reply