I do love that this is an area of such active development. But I'm curious to see what the artifact simulation crowd thinks of it. I most often encounter them as shaders for emulators and such, but of course this kind of structure degradation of a pristine video is also in high demand these days for video production. Producers want that 90s-camcorder look but crews can't actually use the clunky 90s-camcorder hardware and formats.
I'm actually surprised there isn't much of a scene for authentic camcorder footage - directors love to bust out real black and white film cameras for stuff?