> The demand for software most certainly has an upper limit.
No, it does not. There is no ceiling for complexity.
> There is no ceiling for complexity.
There are perhaps limits to useful complexity.
There are certainly limits to complexity people are willing to pay for. So if you are looking to make a living in development the fact that anyone will soon be able to do the basics and customise it for themselves is going to be a problem for you. Not directly, but because you'll be competing for fewer and fewer more interesting jobs that pay less and less over time (as development increasingly becomes a commodity task like waiting tables and stacking shelves), with the rest of us (maybe not me, I've already been unhappy in tech for years as remote work isn't good for my mental health, so I might bail early and beat the rush for those cushy table waiting jobs!).
Exactly and this is true of many things. Much of the world is not zero sum, otherwise we'd have fallen into the "malthusian trap" several productivity booms ago.
Clearly there isn’t infinite money to spend on infinite complexity.
but, as the layoffs demonstrate, there is a ceiling for employed software engineers...
And when the required complexity of software to do the task gets high enough, you assign an agent to do the task instead.
Entropy makes sure that you can't scale systems into infinite completely.
>> The demand for software most certainly has an upper limit.
> No, it does not. There is no ceiling for complexity.
There's an upper limit on everything. Maybe there's no ceiling on incidental complexity for s/ware development, but there sure as shit a ceiling on the essential complexity.