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dinfinityyesterday at 10:50 PM0 repliesview on HN

> https://github.com/kennethpayne01/project_kahn_public

Look at the code for the war games. It is an absolutely trivial and incredibly unrealistic handwritten set of rules that determine power. See the function `calculate_relative_fighting_power` for instance.

This is about as close to a realistic simulation of war as tic tac toe with nukes thrown into it.