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avaeryesterday at 10:02 PM4 repliesview on HN

> a world where a machine can create this with minimal intervention by humans

"Create" is doing a lot of lifting here. As you (and the original author) mentioned, almost everything was assembled from downloaded free assets and libraries. Almost everything is a copy-paste. The Fable part is linking and debugging until it doesn't crash.

The main value proposition of LLMs is to wash the credit away from the giants and take it for yourself.

I wish we would give credit to Kenney [1] for making sick asset packs, mrdoob for making THREE.js [2], etc. than Fable for running curl/wget...

[1] https://kenney.nl/assets [2] https://threejs.org/


Replies

mikgpyesterday at 10:14 PM

This demo actually kinda blows my mind and makes me want to purse a game idea I had that wanted this exact aesthetic and capability

It gets said ad nauseam but a lot of software development is remixing. Think about how much gaming innovation happened in the Warcraft and StarCraft map editors. The Birth of tower defense, moba, and probably many more.

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daishi55yesterday at 11:09 PM

> almost everything was assembled from downloaded free assets and libraries.

As opposed to when humans get into game dev and roll everything themselves from scratch?

ianbutleryesterday at 10:25 PM

So basically what a normal person is going to do initially?

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echelonyesterday at 11:08 PM

> "Create" is doing a lot of lifting here.

No, it's not.

And assets will be generated soon, too.

Stop downplaying how absolutely fucking magical this is.

We are at an inflection point in civilization.

This is the most amazing time in all of human history.

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