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naettoday at 4:26 PM1 replyview on HN

I think it's not uncommon for good animations to cheat a bit while in motion, rather than look perfect on every frame. Like how cartoons can use smear frames that look bizarre when paused at the wrong time but when viewed as part of a larger animation help sell the motion visually.


Replies

DavidVoidtoday at 4:53 PM

The game Overwatch is a pretty great contemporary example of this [1]. It has some excellent fluid animations, which look really weird if you freeze frame them.

[1]: https://youtu.be/vIdeGmN__Pw?t=550