> The phenomenon of "correlated RNG" (or "CRNG")
This is a pretty funny abbreviation since CRNG is sometimes "cryptographic random number generator", which would not be susceptible to this correlation. Albeit I think CSRNG is more common.
The criteria for calling a RNG "cryptographically secure" are incompatible with the game design goals here.
The game needs a RNG that's stable when seeded, for reproducible runs. I look for the same kind of qualities when doing generative art.
In comparison, a CSPRNG should be safe from oracle attacks, which is essentially the opposite goal.
The criteria for calling a RNG "cryptographically secure" are incompatible with the game design goals here.
The game needs a RNG that's stable when seeded, for reproducible runs. I look for the same kind of qualities when doing generative art.
In comparison, a CSPRNG should be safe from oracle attacks, which is essentially the opposite goal.