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dvttoday at 9:08 PM1 replyview on HN

Super cool shader toy! Semi-related, but my favorite demo ever (a tiny 64k Heaven Seven[1]) was fully coded in extremely esoteric assembly and used all kinds of mind-blowing tricks. There's a blog post written about it somewhere by a few Exceed members; real-time raytracing on a CPU in 2000 still blows my mind.

[1] https://www.youtube.com/watch?v=rNqpD3Mg9hY


Replies

Voltagetoday at 10:24 PM

Here's the mini write up about how they achieved real time raytracing on the CPU 25 years ago:

https://web.archive.org/web/20060213141031/http://www.demosc...