Appreciate the feedback. Aiming to do another pass soon on the aesthetic consistency and animation style. Lmk if you have any specific examples!
Yeah, the game "Baseball" on the NES is a good example. I get though that an 8-bit aesthetic would be very tricky to get things like the player portrait details looking right. Cool project by the way!
Yeah, the game "Baseball" on the NES is a good example. I get though that an 8-bit aesthetic would be very tricky to get things like the player portrait details looking right. Cool project by the way!