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efreakyesterday at 10:02 PM1 replyview on HN

Set up server-side commit hooks in git to run your checks. Don't allow binaries to be run from user-writable locations.


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maccardtoday at 12:49 PM

In an ideal world sure. But we have versioned closed source third party tools that need to be shared with the team. The industry standard in games is to dump that stuff in perforce. I’ve only got so many battles in me.

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