it's a valid idea to try to make an 'easy' modeling/cad system -- the problem is that every such version of software that takes on that challenge makes the suite near useless or incredibly hard to use/clunky for experts. glaring holes, omitted features, zero render or post-process support, poor drawing/print support, etc.
i'm convinced this will always be the case and that the right approach, if there is one, is to take an industrial grade cad/modeling suite and attach a guided 'novice' interface onto it rather than making a novice-based cad system from scratch.
I haven't seen an example of that, either -- but it feels like an easier approach.
This is closer to an open Sketchup than a Blender. I think they fill different niches.