Meta-gaming is a natural progression in all human games. Chess players find "metas" like openings. It's just that video games are too simple and have very restricted meta set.
Id say it's only natural when importance or value are placed on the outcome of the game.
By it's very nature, games are supposed to be fun and bonding experience for a community of humans.
But the modern interpretation is one of direct conflict to show ones superiority for the sake of feeling superior. Which ultimately leads to the imbuing the games with a level of importance or value for the victor.
Which is also why chess is profoundly boring unless you're playing a casual game against a casual opponent.
Wait, are you suggesting BAR or StarCraft are simpler than chess? I can't imagine that's true.
Agreed on “finding meta” as just being part of any game. But thinking games are more restrictive than chess might just be a lack of exposure to competitive gaming.
Video games have a lot more entropy than chess, I think you have that backwards.
The point is not that games have meta, it's the attitude of players.