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afavourtoday at 3:15 AM4 repliesview on HN

I was under the impression it was because Java wouldn’t work on mobile devices. Is that not the case?


Replies

Telaneotoday at 4:00 AM

It started with that, yes, with Pocket Edition, but then that codebase got used for the console editions. I guess the temptation to monetise was too strong, and monetising Java was probably a lot harder and would spark a lot more outrage.

inigyoutoday at 4:15 AM

When I was 15 I ported Minecraft Java beta 1.2 to android.

vips7Ltoday at 3:32 AM

Probably just iOS since Apple bans JIT compilers other than their own.

show 3 replies
Rebelgeckotoday at 3:52 AM

IIRC The Android version came out pre-MS acquisition