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b-kftoday at 3:21 PM0 repliesview on HN

Appreciate Odin, especially the batteries included approach (simple to use structure of arrays, matrices, array programming, the context system for custom allocators, ...). To be fair though: the heavy lifting in JangaFX is likely done by a ton of C++ code, it being high performance real time graphics programming.

I assume C++ outweighs Odin in their code base by a significant margin (accounting for all dependencies).