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llm_nerdyesterday at 6:30 PM1 replyview on HN

I would be extraordinarily surprised if this were true. Let's be real: This is going to be a tiny volume product. Big for Linux gaming, but tiny in the grand scheme of things. Certainly minuscule compared to Windows gaming, or the PS4/5.

It could have been something, but the target market is precisely the market that will look at the price and say "Nah".

And as one point of clarification, game makers by and large still aren't targeting Linux. This machine works via the absolutely excellent, almost magical Proton (https://github.com/valvesoftware/proton) that lets you run most of your Windows library on Linux, largely seamlessly.


Replies

copxyesterday at 7:07 PM

Of course my prediction depends on the success of the Steam Machine, but I expect it to be highly successful, just like the Steam Deck, another piece of Valve hardware game studios have been pretty much forced to optimize for due to its success.

I disagree that the target market won't accept the price. I see the target market as less technical people, who don't care about hardware specs, but just want to play Steam games without issues.

The price is in the same region as an iPhone, and if you care enough about PC gaming to buy a gaming PC at all, you are certainly willing to spend at least as much money on it as you spent on your phone.