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arblltoday at 7:06 PM2 repliesview on HN

Same here. My home computer only runs Windows because I play competitive online games. It would be incredible if Valve built some kind of certified, locked-down kernel, but I doubt that will happen.

The online discourse around this is also incredibly toxic, filled with utopians who don’t understand how serious cheating is in these games, or that kernel anti-cheat, while not perfect, is the best solution available today.


Replies

throw10920today at 7:42 PM

> filled with utopians who don’t understand how serious cheating is in these games

FWIW, the easiest way to dispel the fallacies pumped out by these individuals is to ask how much time they've sunk into a reasonably contemporary competitive online game. I almost never meet people who have these delusions about anticheat being ineffective that also has actually invested significant (>500) hours into the games that they're appropriate for.

(people who work with spam and fraud/abuse prevention also usually don't have these delusions, because the underlying economics are similar. turns out that actually having experience with a thing is enough to disillusion most people of stupid ideas about that thing, who know?)

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Lwerewolftoday at 7:31 PM

...and then you have hypervisor-based cheats, hardware cheats and whatnot. I'd say that AI flagging of suspicious cases + additional targeted scrutiny is the way forward - for competitive platforms, that is. That, and trust factor - I practically never get bad games when I play alone in cs:go/cs2 (~20k mmr eu, lem/smfc prior to that) - both in terms of somebody cheating and in terms of people that are full of themselves in one way or another. I'd say that combining these techniques should be very effective.