Yeah I don't know. Don't get me wrong, the article points makes sense. But sometimes I think that we're going to stay near this current point of productivity for a little while.
Currently my org of 8 people use around 1000 euro worth of tokens per month. We've recently had a discussion near the water-cooler, that if the cost climbs 5x-10x it may be just more worth it to get more developers (we're EU based). While the tools work and are definitely nice, even in our little org with our little budget, using Opus 4.8 we've noticed code quality going down.
If I had to bet money, I'd bet that the models will get 30-50% more nice, around 2x more expensive and we will settle into some mode where we'll use llms for some tasks, manually doing others and calling places focusing on speed at any cost some funny name like "gulags, 996, sweatshops, etc" and collectively try to somewhat avoid those places, which will need to offer a premium to attract talent. Wishful thinking.
How do you control code quality?