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Pre-Modern Armies for Worldbuilders, Part III: Paying for It

70 pointsby jfoucheryesterday at 6:04 PM8 commentsview on HN

Comments

manofmanysmilesyesterday at 10:36 PM

I've just spent an hour reading these words, and am having my mind expanded much further than I expected.

sklarghyesterday at 9:28 PM

I am designing a long term early edition d&d sandbox (Delving Deeper rules) and I have found this series and ACOUP’s other worldbuilding very helpful in shaping my thoughts and filling in the edges of procedurally generated stuff.

ggmtoday at 12:10 AM

If you can afford to pay am army you can afford to pay the opposing side instead. And, many fine arguments abound for paying off potential invaders. It may be cheaper, and it may include paying them to go and attack somebody else.

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KylerAceyesterday at 11:39 PM

acoup with yet another excellent blog